Overview:
Machi Koro, closely means “Dice Town”, is a city-building game designed by Masao Suganuma, illustrated by Noboru Hotta and it was published in 2012 by the Japanese games company Grounding Inc. It is a dice-rolling game which involves 2-4 players and takes about 30 minutes to play. Machi Koro is relatively similar to the famous board game Monopoly, which involves earning money and the buying of properties.
Theme:
You are a mayor of a city and your mission is to earn money and invest in properties to help your city grow.
Mechanics:
Machi Koro is a tabletop RPG (role-playing game). Gameplay includes a set of cards and the use of either one or two dices. These cards consist of 15 establishments and 4 landmarks. The establishments are categorized into 4 groups, according to their colors and effects:
Blue: Earn coins from the bank when any player rolls a matching number.
Green: Earn coins from the bank when you roll a matching number.
Red: Steal coins from an opponent when he/she rolls a matching number.
Purple: Earn coins from other players when you roll a matching number.
Beside the establishments, there are 4 landmarks. They are the most important cards of the game as they determine the victory of a player.
Each card has a certain effect and comes with a price tag and a number. You can use the coins earned to buy establishments or landmarks and the card’s effect is activated when players roll the dice(s) and the total number of the dice(s) matches the number of the card. The coins come in 4 denominations: 1, 5, 10 and 20.
Rule:
Each player begins with 3 coins, 2 buildings and 4 unbuilt landmarks. To win the game, you must be the first player to build all 4 landmarks. Each turn, a player start with rolling 1 or 2 dices and end with buying an establishment, activating a landmark or doing nothing. The strategy of the game is simple: you either invest your money in buying more and more establishments to earn coins or be economical, save as many coins as possible and unlock all landmarks the quickest. The landmarks face down when they are still under construction. Flip the landmark cards over when you buy them.
Personal experience:
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An analysis of Machi Koro
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